//Temple of the Maya script

on_start
	{
		blue_available_only_point1
		red_available_only_point1
	}
on_msg(#dustbowl_blue_secures_one)
	{
		blue_available_only_point2
		red_available_only_point2
		blue_available_point6
	}
on_msg(#dustbowl_blue_secures_two)
	{
		blue_available_only_point3
		red_available_only_point3
		blue_notavailable_point6
	}
on_msg(#dustbowl_blue_caps)
	{
		blue_available_only_point1
		red_available_only_point1
		blue_notavailable_point6
	}
on_msg(#dustbowl_red_defends)
	{
		blue_available_only_point1
		red_available_only_point1	
	}

on_msg(#dustbowl_take_flag_two)
	{
		blue_notavailable_point6
		red_available_only_point1	
	}

on_msg(#2fort_your_flag_returned)
	{
		blue_available_point6
	}