//totalwar script file
//points 1 & 2 are at the airstrike buttons
//points 7 & 8 are only reachable via underground travel
//waypoint based multipathing

on_start
	{
		blue_available_point1
		blue_available_point4
		red_available_point2
		red_available_point3
		blue_available_point7
		red_available_point8
	}

on_msg(target multi1, toggle 0)
	{
		red_notavailable_point2
	}

on_msg(target multi1, toggle 1)
	{
		red_available_point2
	}

on_msg(target multi2, toggle 0)
	{
		blue_notavailable_point1
	}

on_msg(target multi2, toggle 1)
	{
		blue_available_point1		
	}

